CPU: 2 x Hitachi SH2 32-bit RISC (Reduced Instruction
Set Computing) processors
CPU Speed: 28.6MHz
Additional CPU: Hitachi SH1 32-bit RISC processor
Additional CPU Speed: 20MHz
Main RAM: 2MB
VRAM (Video Random Access Memory): 1.54MB
Audio RAM: 540KB
CD-ROM Cache: 540KB
Resolution: 320x224, 640x224 or 704x480
GPU (Graphics Processing Unit): VDP1 (32-bit) VDP1 Capabilities
500,000 Flat Shaded Polygons Per Second, 200,000 Texture Mapped
Polygons Per Second, Texture Mapping,Gouraud Shading, Virtually
Unlimited Number Of Sprites, Sprite Scaling Effects (Enlargement,
Rotation etc.)
Additional GPU: VDP2 (32-bit) VDP2 Capabilities Five Simultaneous
Scrolling Backgrounds, Two Simultaneous Rotating Playfields
Sound: Yamaha 24-bit Digital Signal Processor (22.6MHz) Motorola
68EC000 Sound Processor (11.3MHz), 32 PCM (Pulse Code Modulation)
Channels, 8 FM (Frequency Modulation) Channels 44.1KHz Sampling Rate
Storage: CD-ROM (2x)
Optional: Video CD, Photo CD, EBook and Digital Karaoke, 512KB
Memory Cartridge For Game Saves
Input/Output: High-speed Serial Communications Port, Internal 32-bit
Expansion Port, Internal Multi AV Port, Composite Video/Stereo, NTSC
RF, S-Video, RGB, HDTV |