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PC: Cheats, Codes and Walkthroughs: Jetfighter 4: Fortress America |
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On air to ground attack missions fly as low as possible (this will make it
harder for SAM sites to detect you).
If you fly under 5000 feet chances are AAA guns and SAM batteries are
firing at you constantly. Once you take off, turn towards your waypoint
and climb to at least 10,000 feet. At this altitude surface-to-air
missiles will only rarely fire at you, and the machine guns won't fire at
you. This altitude is also good for starting attack runs on ground targets
with Mavericks or bombs.
Your missiles--particularly air-to-ground types such as the Maverick--tend
to behave erratically on many occasions. Try not to fire when you're near
any type of terrain obstruction, and when all else fails use the Unlimited
Ammo cheat to thwart frustration.
Don't blindly use the default aircraft and Loadout selection for the
missions. Watch these carefully, as they do not always make sense. Many
times you'll find that the computer gives you the F-14 for a ground-strike
mission when the F-18 would be the better choice. Mavericks are awesome at
taking out ground targets from a relatively safe distance, so take extras
along if you can.
On air-to-ground attack missions, make sure to fly as low as possible,
starting at 20 miles or more from the target. This will make it harder for
SAM sites to detect you. When a SAM gets on your tail, wait for it to get
a mile or so away and then make an extremely hard turn into its path while
releasing flares. Or, when the SAM is farther away, hug the terrain and it
will likely hit the ground or a mountain peak instead of your tailpipe.
Have your wingman attack the target first--that way he gets most of the
enemy's attention and may manage to take out a target or two, making your
job easier.
Sent in by Foxhuntere31 |
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