Select All Planets -
Go to "Historical Campaign" mode (in single player)
Select the Era you want to play (Clone Wars or Galactic Civil War)
You should now be on the Planet Selection screen.
Press Square, Circle, Square, Circle
You can now scroll Left/right thru all the planets
Unlock All maps & Historical Campaigns -
Go to "Historical Campaign" mode (in single player)
Select the Era you want to play (Clone Wars or Galactic Civil War)
You should now be on the Planet Selection screen.
Press Square, Triangle, Square, Triangle
Shorter people - When the title screen comes up and you get to
pick you name, make a new on. Enter Jub Jub (with the caps) as a name.
When you play instant action the guys will be missing part of their torso
and be smaller. I am not sure it it works for campaigns. Have fun!
Defeat Droidcayes Easily - Choose the ACT Clone AKI Clone with
robes use your missile launcher and bang they are gone.
Unlock Missions For Instant Action - Finish any mission in
Historical campaign mode to get the same mission for Instant Action mode
Clone Wars - Hint- when your choose clone wars be CIP and they
will always win if your on it and be the droid that has a shield and rolls
up and it can beat any clone before it kills you first! so always be CIP
Hoth Level Hint - On the level Hoth, take out the enemies only
command post, they won't be able to spawn and it will give your guys time
to slow down the AT-AT's.
Unlock Art & Stills - Win the missions shown below to get the
art indicated
Bespin Concept Art - Win Mission Bespin: The Liberation of Cloud City
(Historical Campaigns - Galactic Civil War)
Endor Stills - Win Mission Bespin: Battle in the Clouds (Historical
Campaigns - Galactic Civil War)
Geonosis Stills - Win Mission Geonosis: Battle Of Geonosis (Historical
Campaigns - Clone Wars)
Hoth Concept Art - Win Mission Hoth: Battle of Hoth (Historical Campaigns
- Galactic Civil War)
Kamino Storyboards - Win Mission Kamino: Assault On Kamino (Historical
Campaigns - Clone Wars)
Naboo Stills - Win Mission Naboo: Rebellion On Theed (Historical Campaigns
- Clone Wars)
Star Wars Battlefront Art - Win Mission Kashyyyk: Aggressive Negotiations
(Historical Campaigns - Clone Wars)
Tatooine Concept Art - Win Mission Tatooine: Siege Of Mos Eisley
(Historical Campaigns - Galactic Civil War)
Weapons and Units Stills - Win Mission Rhen Var: Mountaintop Defenses
(Historical Campaigns - Clone Wars)
Yavin Concept Art - Win Mission Yavin 4: The Fall of Yavin 4 (Historical
Campaigns - Galactic Civil War)
All planets: Select the Historical Campaigns then
press Square , Circle , Square , Circle at the planet selection screen for
Galactic Civil War or Clone Wars to unlock all planets for that particular
era.
Baby Wars mode: Enter Jub Jub as a case-sensitive profile name. All
the models in the game will use the Ewok skeleton and turn the game into
"Baby Wars". All infantry units will be half their normal size, and their
head seems to be much closer to their shoulders. Note: First person view
remains the same height.
Instant action missions: Successfully complete a mission in
historical campaign mode to unlock the same mission in instant action
mode.
Art and photo gallery: Win the indicated mission to unlock the
corresponding entry in the gallery.
Battle Of Geonosis: Sniping location: First, choose the CIS and at
the beginning of the battle choose a Assassin Droid to start off in the
Spire. Then, jump into a Geonosian fighter. Fly the ship to the side of
the Spire which faces the Republic outpost and the derelict. You will see
a ridge where you can land the ship. Land it and start sniping. The only
problem is that you must fly the ship back down to get more ammunition.
Note: You can also do this trick as the Republic, but is more challenging.
Battle Of Geonosis: Destroy Trade Federation ships faster: Get into
a Republic ship and fly to the Trade Federation ships. Fly directly to the
top of one and look down. Aim at the top of the fuel cells and fire. You
will be able to destroy them faster.
Battle Of Hoth: Destroying AT-ATs: Another way to defeat the walkers
is to take control of the Snowspeeder as the pilot. When you get near the
walkers, switch places so that you are in control of firing the tow cable.
When the cable is attached, the CPU pilot in the speeder with you will
complete the final wrap around.
Choose the pilot, and get into a Snow Speeder. Find another infantryman
and get him into the copilot seat. When you fly to an AT-AT, pull back the
Right Analog-stick and start circling it, while trying to stay low to
avoid its laser cannons. Eventually your copilot will shoot the towing
cable at its legs. Continue circling for about four times around, and it
will explode. Also, always attack the AT-AT in the back to avoid laser
cannon fire from the other vehicle.
Play as a Wookie smuggler and get into a Snowspeeder. Make sure you have
full ammunition. Fly directly above the ATAT, and jump onto it. Once you
get on, notice the slight dip on the ATAT's back. Go to the dip and it
will hold you still. Drop a time bomb on the dip, and jump. If you are the
person with the rocket launcher, you can get on the ATAT and fire your
rockets at the other ATAT, or at the ATSTs. This will cause them to shoot
their teammate, and destroy the AtAT that you are on. Note: If you jump
off the ATAT, you will live and have most of your health.
Battle Of Hoth: Slow enemy forces: Be a Rebel Marksman and get a
Snowspeeder. Fly to the farthest Imperial base without being seen. Land on
the hill above and snipe away. If you need more ammunition, fly back to
the base.
Battle Of Hoth: Defend against Snowspeeders: To defend your AT-ATs
against Snowspeeders, simply move them close together. To wrap around the
AT-AT's legs, a Snowspeeder must get close. The second AT-AT next to you
will keep them farther away. Also, two AT-ATs can rip apart enemy lines
better the one.
Battle Of Hoth: Destroying Shield Generator: If you are having
trouble getting your AT-ATs to the Shield Generator on Hoth, you can
destroy it if you are willing to take a long time. Select a Darktrooper,
then take the first base that you can see. Next, go around killing until
you die. Then, pick the base that you took first and spawn as a Sniper.
When you get to the room that has a GONK Powerhouse Droid and a Medical
Droid, stay next to the GONK and activate your Recon Droid. then go to the
yellow bridge. Go to the Shield Generator, and activate you orbital strike
when you get near it. Fly in back of it so that it hits the Shield
Generator at an angle. When it blows up, you will have another one to use.
Keep doing this repeatedly. There is a GONK Powerhouse Droid (Ammo Droid)
outside of the passage, but you are probably going to get shot. It is
better to stay in the passageways. Note: This requires some patience and
time.
The best way to destroy the generator is to use the AT-AT. If you cannot
get to one, then use an AT-ST. If you also cannot get that, then you must
fight your way to the generator. Get into a turret and start blasting it.
Note: It takes awhile to destroy it if you are in an AT-ST or turret.
Battle Of Hoth: Easy kills: At the start of the battle, become a
pilot and start off at Echo Base. Get in a Snowspeeder and shoot at the
Stormtroopers running over a ridge going to the outpost.
Battle Of Hoth: Tow cable can wrap around two Walkers: It is a
misconception that Walkers can protect themselves by being close together.
If you are skilled enough, you can fly around both Walkers, but you will
only bring down the Walker that you targeted. The tow cable just goes
through the other Walker.
Bespin Cloud City: Person in Carbonite: Play as the Rebellion or
Empire. Choose instant action mode in Galactic Civil War and Bespin: Cloud
City. Capture the carbon freezing chamber. Go up to where the giant claw
is located, then wait ten to fifteen seconds. Every fifteen seconds, you
will see the claw go down into the Carbonite chamber. The claw will come
back up with someone in Carbonite.
Bespin Cloud City: Easy win: As the Rebels, start at the command
post that is up in the platforms. Play as a Rebel Trooper and walk in the
direction of the Imperial's base that is parallel to yours. After not
walking too far, you will be not under a roof. Jump over the ledge to the
left and into the main area. You will lose about half of your health.
Then, make your way to the unclaimed command post in the middle, that the
Imperials usually claim as their main base. Take it with ease and defend
it for awhile. This is best done with a sniper rifle to pick off distant
targets. After a few minutes, make advances on the Imperial's other bases.
This is an incredibly easy way to win as the Rebels.
Bespin Platforms: Good setup: When playing as the Empire, take a
Scout Trooper. Where there is the long hallway where Rebels are likely to
use grenades, stay at the top with a pilot. Snipe people out on the other
side until you need health or ammunition. Then, the pilot will give it to
you. However, do not stand there if the Rebels advance too far.
Bespin Platforms: Good sniping location: Get a good ship and fly to
the top of the building closest to the enemy strong point and snipe away.
Also, if you get on top of the walkways, most enemies will not detect you,
and none of them will come up to you. Note: Throw grenades into the large
groups below you.
Bespin Platforms: Killing Jedi: For an easy win on Bespin, capture
the middle command post and try to lure Luke Skywalker towards you. Note:
Make sure that you are a Shock Trooper. Make Luke follow you until he is
in the perfect spot to get pushed up on the rim thing. Then, blast him
directly on the rim. Quickly lay land mines on his way down. He will now
never get down and kill anybody. This trick requires practice and skill.
Note: Luke is smart -- this is why he will not get down.
Endor: AT-STs as Rebels: When playing the Endor map, start at the
southern-most base. Get a Speeder Bike as the Rebel Trooper with the
automatic blaster. Go to the Imperial base where they get respawning AT-STs.
When you arrive, kill any Imperials that spawn while in the Speeder Bike.
If there is an idle AT-ST, do not get in it. First take the base, which is
not difficult as most of the Imperials appear at their middle base. Then
once you get it, you can easily win the battle by using the AT-ST. If
there is not an idle AT-ST, wait for a new one to respawn. This may take
several minutes. Once one appears, make sure no Imperials get in it and
take the base. This may require more than one attempt. However, if you
succeed then taking their other bases is easy. Once you get the AT-ST,
also make sure to destroy enemy AT-STs.
Endor: Sniping location: As the Rebels, choose the Sniper Rebel and
go up to the Ewok treehouses. It will be very easy to shoot them in the
head.
Endor: Bunker: Easy kills: It is difficult to win with the
Imperials. To do so, play as someone that kills people nearby easily, like
a Storm trooper or Dark Trooper. Get a Speeder Bike at the start. Drive to
the farthest command post and capture it. Then, keep capturing the next
command posts. The Rebels will have to fight two sides, which is
difficult.
Geonosis: The Spire: Easy Driving: If playing as a Clone in the big
ship and it is full, do not switch positions. Stay as the pilot, as you
always have a stupid pilot who almost crashes into everything; and if you
return to being the pilot your ship will go out of control. The only way
to stop this is to tell all of your men to bail out, which will cause you
to lose four men.
Kashyyk: Sniping location: There is an excellent Clone/Rebel sniping
location on Kashyyk (last level of Clone Wars). If you start out as a
Clone or Rebel soldier and want to kill lots of men, become a sniper and
start out at pier one or two. Where ever you are, go to the end of the
pier and lay on the ground. Take out your sniper rifle and aim at the main
CIS/Empire base on the island ahead of you. Most of the enemies start out
on the island. Snipe them out while they run towards you and other allies.
If you see the enemies below you on dock one or dock two, do not shoot at
them. They cannot see you unless you shoot at them. The piers are also an
excellent location because no enemies ever go on them. If you run out of
ammo or need health, run over to the ammo and health dispensers in the
middle of the pier. The ATSTs/AATs can be handled by your men -- just
leave them alone.
Kashyyk: Fish kill: To kill a lot of fish in Kashyyyk, get in a AAT
and keep shooting at the water. Eventually, you will see piles of fish
floating on the water.
Kashyyk: Killing Jedi: In the docks, throw a grenade at the Jedi on
the piers.
Rhen Var: Harbor: Sniping location: Play as the Imperials or The
Clones on this level. Select the Clone Sniper or Imperial Sniper. Get in
the vehicle provided in the command post near the entrance of the ice
caves. Once you have the vehicle, take it towards the Clone's AT-TE. Then,
sort of turn around. You can drive the vehicle up the side of mountain by
moving the vehicle sideways. If done correctly, you will reach the top of
the mountain. This is a very useful sniper location. The enemy will never
know you are up there and will start jumping around.
Select CIS or Rebels. Spawn at the citadel and choose either the Droid
Assassin or Rebel Marksman. When you spawn, go outside and turn away from
the entrance. In the wall, there are a few doors. Go in one of these then
run up the stairs. Once up, go out on the ledge. There are multiple
windows along the wall. Try using the one that is second from the right --
you can get a good view of both the vehicle entrance and the caves
entrance from here. Also, just jump down to the spawn point again to
restock when you run out of ammunition. You will be very rarely noticed
there.
Tattoine Dune Sea: Killing Jedi: Start at an area with a Speederbike
or STAP in Instant Action. Go to the Sarcaas and fend off Tusken Raiders
until a Jedi appears. When near, shoot at the Jedi with the Speederbike or
STAP, and do not let the deflected shots hit you. The Jedi will come
close. When the Jedi is in range of the Sarcass, speed away. It will not
be your kill, but the Jedi will die, then respawn. You can then kill them
the same way again. Note: Do not do this immediately -- wait until the
Tusken Raiders are almost all gone or away from the Sarcaas.
Get on a Speeder Bike. Ride into a Jedi/Sith. If done correctly, you will
kill the Jedi/Sith. After this, the Jedi/Sith can be killed just like a
normal soldier.
Tattoine Dune Sea: Take a command post and destroy enemies faster:
Capture all the command posts around the Sarlaac Pit then take one of the
Rebel Speeders. Land it next to the pit. All of the enemy troopers should
come close or next to you, and be dragged into the Sarlaac Pit.
Tattoine Dune Sea: Sniping location: In Instant Action mode, jump
into any ship that flies with a sniper. You can land on the rock with the
noticeable chunk missing. Land there and snipe the Tusken Camp, the
Homestead, Sandcrawler, and the outpost where you pick up your faction's
ships. When you run out of ammo, take your ship to the outpost where you
get you ship, but you must keep constantly getting in it so it will not
get stolen. There is only one problem with the rock; when you snipe you
can easily fall off and lose your ship. You can always spawn at the
Sandcrawler (if you are the Rebublic or the Imperials), take a Speeder
Bike, then try to get an X-Wing. Note: This trick does not get a lot of
kills -- it is just fun to fly on top of rocks and snipe.
When playing in any Saga, take a flying craft up to the Sandcrawler and
snipe. It is better than sniping from the high rocks, as you get more
kills if you are CIS or Empire. You do not have to keep getting into your
aircraft repeatedly. You can just jump down and keep playing.
Tattoine Dune Sea: Safest locations: Get a ship and fly to the top
of any of the cliffs. Another good location is on top of the Sandcrawler
or the stone arch.
Tattoine: Mos Eisley: Safe area: There is a place in the map where
soldiers cannot reach you. This place is behind the "shops" command post.
Jump over the wall and you will be in a small area. This place cannot be
found by soldiers. You are completely safe because other soldiers cannot
jump over the wall.
Start with the Empire or Republic. Be a Dark trooper or Jet Trooper and
start at the command post that is to the right of the shops. Go towards
the shops and look on the right. You will see a wall that is long. Run
down to the shops until you see where the wall ends. Use your Jetpack to
get over to where the wall ends and you will be in a safe area. Throw your
grenades over the safe area to kill your enemies going over to your
command post. Use your Jetpack to get out. Do not stay in that location
for too long, or you will have a good chance of losing.
Yavin 4 Temple: Kill fish: In this and similar levels, shoot the
river where you see fish swimming. They will float above the water dead,
and keep moving downstream.
Yavin 4 Temple: Easy reload: Capture the middle command site. Stand
next to ammo droid and throw grenades into the enemy command site and you
will reload. Note: If you die, select the center and continue.
Naboo Bacta Tanks: In Galactic Conquest, the Naboo Bacta Tanks are
very effective when used by the CIS. The Droidekas will regain most of
their health while their shields are up, making them even more difficult
for opponents to destroy.
Recon Droid: The sniper's Recon Droid has a self-destruct mode. When
you press L1 , a timer begins. This is an effective means of taking out
strategic turrets. This works best when you begin the countdown before you
arrive at your target.
Killing Droidekas: A Driodeka is usually difficult to defeat with
its shields up. If one is rolling, run directly next to it. When it puts
its shields up, stand in front of it, almost in the shield. The way the
blasters are set up, the game glitches and will not let it shoot you
because you are between them. This also works with the shields off.
Killing Jedis: Killing a Jedi is difficult. Get a vehicle that is
able to fly. Go to the enemy Jedi and wait until he stands still. Then,
land on top of him. He will respawn. Do this as many times as desired.
Play a map with places where you can fall and die (for example, Cloud
City). You will need something like the mortar, rocket launcher, or
another weapon that will make them fly up or to the side. Keep hitting
them with it until they fall or fly off the side. However, you will not
get credit for the kill. Note: A good method with a rocket launcher is to
aim at the ground very near them, opposite of the side where you want them
to fly.
Go to a level that has Speeder Bikes and ram the Jedi while traveling at
top speed. It will kill them, and you will get the kill.
Locate a place in Bespin where someone can fall off. Get the Jedi close to
the edge, then throw a grenade at them. They will fall off and be killed.
Land on a Jedi with a ship.
Shoot a Jedi in the feet enough with a tank, AT-AT, AT-TE, AAT and
anything else with big guns.
Roll over a Jedia via hailfire droid.
At Tattoine Dune Sea, Endor, or Yavan, get a Speeder Bike and run into a
Jedi at full speed.
To kill a Jedi, shoot at him with a Droideka. The Jedi will eventually
die.
Incapacitate Jedi: You do not have to kill enemy Jedis. Use grenades
to send them to an empty area. Jedis will only move around when they see
enemies or if they are being shot at. For example, in Bespin Cloud City at
the high walkways use grenades to send them to the opposite side of the
courtyard, thus rendering them useless.
Killing Tusken Raiders: Steal Rebel tank and go to a Tusken camp.
Sit there with the turret gun and kill them. Do not use the cannon or they
will know that you are there.
Safer copiloting: The following tips will make it easier and safer
for you to be a copilot in ships in single player mode.
Play as a pilot, but do not fly with one. Allow the pilot be a sniper or
something else. Otherwise they will constantly land next to enemies to
repair. If you are just a pilot, you will automatically repair the ship.
Make sure the copilot has one air-to-air weapon, like the Y-Wing or
Snowspeeder. You do not want be on Bespin in a Tie Bomber, and the only
thing you have to destroy the X-Wings with is bombs, as they do not work.
Do not press exit. You will fall, usually to your death.
You can always take over if you need to land. Just switch positions and
find the nearest safe place.
Keep your ship. Do not land next to an enemy ship to take it. The pilot
(or you) will be killed quickly.
Bomb run: Select any level as either the Empire or the Republic.
They both have a person with a jetpack. Spawn anywhere with a jetpack
character. Wait for your jetpack to fully charge. When you are ready, jump
into the air and start throwing grenades wherever a big cluster of enemies
are found. This trick works better for the Republic Jet Trooper, because
he can hover instead of jumping high and he has more grenades. For
example, if you are a Republic Jet Trooper, jump in the air, then go
forward while throwing grenades repeatedly; or hover in one location and
focus a few or all your grenades in one location. Also, if a grenade hits
an enemy, it will hurt their health.
Ordering an advance: First, get the biggest group possible to follow
you. Lead them into where you want them to advance from. Then, order them
to hold position. Next, get rid of all your explosives by firing them at
the enemy. When the enemy pulls back, order your troops to follow you, and
lead them head onto the enemy. Note: This cannot be done with droids.
Sniping location: When playing as the Rebel side in Galactic
Conquest, start as a Rebel Marksman and get a X-Wing fighter. Fly to where
the Imperials have the open TIE fighters and get one. Fly to any tall
stone pillar and land on it. Hop out and start taking people out with your
sniper rifle. This works best as a Rebel marksman because you can zoom in
twice.
Unlimited health or ammunition: Stand, crouch, or lay near any one
of the replenishment depots. Camp there with a sniper rifle and keep
firing.
Do a 360: Get in a carrier ship (Republic Gunship recommended).
Speed up and pull the reverse. You will spin around. Note it may require
several attempts.
Alternate costumes for the Rebels and Imperials: In some maps, the
characters use different clothing to match their environment. The
following a list of alternate costumes that can be seen.
Imperial Pilot: Hoth pilot suit (Hoth map), Imperial Commando uniform
(both Yavin and Kashyyyk maps, Tatooine: Mos Eisley map, and Endor map)
Rebel Marksman: Hoth camo (Hoth map), urban camo (both Bespin maps)
Rebel Marksman: Jungle camo (Endor)
Rebel Pilot: none
Rebel Trooper: Hoth uniform (Hoth map), urban camo (both Bespin maps).
Rebel Vanguard: Hoth uniform (Hoth map)
Stormtrooper, Shocktrooper, and Scoutrooper: Snowtrooper armor (Hoth map)
Wookie Smuggler: Snow covered fur (Hoth map)
Clone Trooper: Suit with a fin on the head (Gnosis)
Action Replay Codes
(M)
XTB2-6AV6-GX7U5
NDPD-HF72-77D73
FCYB-JBXN-76K73
YYJN-HVY6-YC85J
2MMV-K0NR-YGBHK
J47V-MC8Z-85N78
KP7E-YRKZ-440F5
R3CN-GAF2-AQPTT
ZZ68-XDAV-00RA9
Infinite Ammo
PZVW-UQZ6-BWXN9
848G-NDQ6-DPU86
Infinite Health
6592-WR1T-3T15J
Y61C-EBJK-63D5G
No AI
27DY-P6TG-H7WG8
6Y47-4YMA-PNE2B
Display AI Path
N4B1-APC3-39CBM
HBQ0-8B6A-AKP2A
Display FPS
BCC0-1T90-0U2M1
H18U-XFE5-EKHD4
Display Other Debug Infos
ZT5H-NUHU-PE49V
446Z-0XUK-G7C2Q
Demo Mode
HCZZ-3M78-UQ2H3
XBC2-K77N-Z91KZ
AR Max Below 3.14 Fix
You must turn this code ON for Any other codes working if you have an AR
max prior 3.14
14EG-TPBR-RHU9H
DVUG-6TVF-MMNTQ
YR92-RY2Q-41Y50
ZNFV-0TFH-5F9XE
UKYJ-CNR6-C7U86
6C9P-N1NX-692H1
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