Clothes & Apparel: Glasses | Lingerie & Sleepwear | Shoes | Sports Goods | Jewellery | Men | Women | Kids

Cheats>> X360  |  PS3  |  NR  | DC | GB GBA  |  GC  | GIZ Mac | N64 NDS  | N-G PC  |  PS2  PSP  | PS | Sat | XB
Home

Online Travel
Airlines & Flights
Car Hire Rentals
Cruises & Cruise Lines
Hotels & Guides
Holiday Destinations
Shop Online
PC & Video Games
Auction Online
Auto Trader
Bed & Bath
Books
Camera
Clothes & Apparel
Computers & Office
Electronics
Eyewear &  Footwear
Food & Drinks
Florist Online
Furniture
Gardening
Gifts & Jewellery
Home Improvement
Kids & Toddlers
Kitchen
Lingerie
Magazines
Moms & Baby
Music Video DVD
Outdoor Living
Pets Stores
Sports Goods
Tools & Hardware
Toys

Cheats & Codes
Dreamcast - DC
Game Boy - GB
GameBoy Advance
Gamecube - GC
Macintosh - MAC
N-Gage
Nintendo N64
Nintendo Revolution
PC - Windows
Playstation - PSX
Playstation 2 - PS2
Playstation 3 - PS3
Saturn - Sega
XBOX - Microsoft
XBOX 360 - X360

Macintosh Cheat Codes:  A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y

Official Strategy Guides: Games Guides | Walkthrough | Codes & Secrets

Macintosh Games Solutions - One of the Largest Games Source for Cheats, Codes, Hints, Tips, Walkthroughs, FAQs and Games Strategy Guides.

Games Shop USA  ][  Games Shop Europe  ][  Games Shop Canada

Mac: Cheats, Codes and Walkthroughs: Myst
Request Game Cheat Codes or Guide | Add Game Cheat Codes or Guides
USA>  Myst: Revised and Expanded Edition: The Official Strategy Guide
Europe>  Myst: Revised and Expanded Edition: The Official Strategy Guide
Canada>  Myst: Revised and Expanded Edition: The Official Strategy Guide


Level select - MAIN ISLAND
Pick up the note in front of the planetarium. As you explore the island, you'll find that there are 8 marker switches in total: Pier - Giant gears - Planetarium - Spaceship - Mall with small pool and pillars - Brick building - Wooden shack - Clock tower Turn each marker switch on (up) as you get to it. (Worry about the clock tower marker later.)

In the pier, there is an entrance to an underground room. Go to the projector, and turn it off by pressing the big button at the bottom. Turn around. You'll notice a piece of paper on the wall to the left. Press the green button on the upper left corner, which will reveal a hidden control panel. Enter the number of switches "08", and press the button to close the panel. Turn back to the projector, push the button, and watch the man's message to Catherine.

In the library, each wall contains interesting items. Give the blue and red pages to the corresponding books. Each brother wants more pages. Read the 4 legible books in the book-case. You can ignore the book with the weird squares in it, you'll deal with it later. Jot down any interesting diagrams from the others on your notebook.

Look at the map next to the entrance. Each of the marker switches in the island lights one specific group of buildings in the map. Grab the tower and rotate it until it flashes red, then stop. There are 4 "red" positions, each one of them corresponding to where one of the 4 available link books is hidden (ship, giant tree, gears, spaceship). The paintings next to the book-case open and close the secret passageway behind it. Go to the elevator, close the door, and press the button to go into the tower. If you rotated the tower correctly, the ladder with the "book" on it should show you where the book is hidden, while the ladder with the "key" should lead you to the clue to the puzzle that lets you get the book.

Ship: Go to the planetarium, turn the lights off (the switch is next to the door), sit down on the chair, and click on the control panel. Set each of the dates from the clue (Oct 11, 1984 10:04AM, Jan 17, 1207 5:46AM , and Nov 23, 9791 6:57 PM), and map the constellation shown to one of the constellations in the Stoneship book. Go to the pillars at the mall, and click on the appropriate symbols (leaf, snake, and bug). The book is in the now resurfaced ship.

Tree: Go to the wooden house, and enter the combination for the safe next to the door (7,2,4). Open the safe, get the match, and light it with the matchbox. Turn around and light the pilot light below the boiler. Turn the gas wheel all the way up (green icon). Wait until the thumping sound stops, then turn the wheel all the way down (red icon), and QUICKLY get out of the house and into the tree to the right of it (see library map for location) before the "elevator" in the tree goes underground. If you can't do it that quickly, don't turn the gas quite all the way off. The book is down beneath the tree. If you went up in the elevator, press the white button to your left. That releases the steam and drops the tree down to the underground level.

Gears: Go to the clockhouse, enter 2:40 into the clock using the wheels, then press the button. Go into the clock, and use the levers to set the wheels to 2,2,1. HOLD either front lever down to rotate the middle wheel only. Click on the vertical lever to your right to reset the puzzle. The book is in the giant gears close to the pier.

Spaceship: Go to the brick building, set the generators to send exactly 59 volts out (buttons 1,2,3,6,7,8 and 10 should do nicely. The numbering order is on the wall as you leave the control room. In order to figure out which button has which voltage, just hit them one at a time). If you go over 59 volts, you will blow a fuse. There are two electric towers to climb, one next to the brick building, one clearly visible close to the spaceship, click down the breaker switches. Then enter the spaceship. Play the notes from the Selenitic Age book in the organ, and set the same notes in the controls of the ship. If you're tone deaf, just count number of notes from the bottom. (8, 20, 23, 13, and 6, respectively, including the bottom as one). Press the button and the book will appear before you.

Game Shop:  Console - Games - Software: PC | GBA | NGC | NR | PS2 | PS3 | Xbox | X360


 

 

Copyright  ©a2zweblinks  - All Rights Reserved.